2009-11-17

Max/MSP vs. PD vs SuperCollider vs ChucK vs JSyn/JMSL

That's right I' trying to compare them all. Feel free to make your comments.

Max/MSP/Jitter
Pure Data, PD anywhere
JSys/JSML + Wire
SuperCollider
ChucK


Who else could compete?

Reaktor?

2009-08-07

What is a Loser? What is a Winner?

Winners, losers, terms we hear every day, but very vaguely defined. Well, duh, winners win and losers loose. Is that all there is to it?

According to Eric Berne (transactional analysis) and more specifically Claude Steiner, most people tend to live their lives according to a life script. In very short words a script is like a cannon or a set of roles that a person has been taught unconsciously or has otherwise learned. Winner and looser are scripts or ways to live, and in my opinion they are almost THE SAME THING.


Losers win too

The main difference between winner and loser behavior is when do they win and when do they lose. Both types of people can be very competitive and are constantly exposed to win - lose situations. Job interviews, competitions, auditions, examinations; these are some examples of such situations.

The problem with losers is that when they win, they lose. Yes, losers win too, but somehow they arrange things in such an order that if they actually win a competitive situation, they will lose something else. And in the other hand when they lose, they have arranged things (maybe just in their minds) in order to win something else too. So they keep losing, because in their heads they are winning, and they don't want to win because they will lose anyway...

[I should provide some examples to make things clearer.]

Resuming, losers:
  • when they win, they lose
  • when they lose, they win


What about winners?

This is going to get confusing. Winners win when they lose! They are wise enough to see where they can win or learn something when they lose. Secret: winners lose a lot. They lose many more times than when they actually win, but this serves them as training to win when it counts. In the end they know how to win and they don't lose anything when winning. THAT'S THE DIFFERENCE.

So winners:
  • they win when they lose (not the same as losers' when they lose, they win)
  • when they win they just win


Becoming a Winner

The good news is that if you're a looser, you're just one step from becoming a winner. The main reason why losers end up losing always is that they are unrealistic in their goals while winners are very realistic and practical.

Losers have a fantasy about what they will win that supersedes the real price.

[TO BE CONTINUED I HAVE TO RUN!]

2009-08-06

How to find enum options in PHP for cakephp

I created this Bakery article showing some code designed for CakePHP to find enum options automatically from any Model. You can also just copy the code and use it in any PHP app.

http://bakery.cakephp.org/articles/view/find-enum-options-with-a-function-on-any-model

2009-05-26

SSG Carriers at War 1, 2 and War construction Kit Free Download

I have found impossible to find the original CAW games and expansion so I installed from my old 3.1 Disketes and uploaded the installed directory to this zip file here:

SORRY THIS FILE HAS BEEN REMOVED MISTERIOUSLY -SEARCH GOOGLE FOR "abandonware carriers at war" AND YOU WILL FIND IT :)

Just unzip somehwere and play from there executing the CAW.BAT and CREATE.BAT files. You probably need an old Windows compatibility mode or a virtual machine with windows 95 or just MS DOS.

Note: I understand this software to be free of licence.

2009-05-23

Cargo Bridge Game Tips for Optimality - Levels 7 to 12

This is the continuation of the Walkthgough, Game Guide and Game Tips for the Cargo Bridge Flash game. The first part of this Game Guide can be found here: http://rehalcon.blogspot.com/2009/05/cargo-bridge-tips-for-most-optimal.html.

The Suspension Bridge

Nowhere in the game levels have I yet found a place to build a proper suspended bridge. Not even a cable-stayed. Nowhere but the chalenge. check out this beautiful 25m all-wood bridge!


Levels 7 to 12

In this new section we will need some more knowledge about building bridges. This time from pghbridges.com. Please check it out to find out about cantilever spans, types of trusses, and other advanced patterns (which will be impossible to replicate in the game but are interesting however).

And don't forget that here is the link to PLAY the original GAME - full screen!

Level 7 - at 45º

Don't feel the inclination. In fact, it will make things easier because the cargo never really places all of it's weight on the bridge. If your bridge is straight enough (or even better slightly convex) and it supports itself, it should work. So we could do an extended truss bridge like this:

...to cover the 13m at 45% span with $730 bucks. But then again a more optimal solution would resemble something like this:

This bridge was $614. It is some sort of arch with extra support from a small web on the upper extreme (sorry about the distorted image).

Note: From here on I havn't got the time to explain each solution so I'm just uploading the images in the meantime.

Level 8: Tricky, very tricky

20.1 meters

$1122







$925







$800





$746








Level 9 - Lame


$608

$608

Level 10 - Finally something cool

$889
$850
Both for $1521

Level 11 - Not so Mean

$849

$549


Level 12 - Weirdo

$479
There!

PLEASE LEVAE YOUR COMMENTS!

Simple server load test with cron and ab (Linux)

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